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Encapsulate all LVGL library calls within examples/tutorials with lvgl_lock/lvgl_unlock. #62
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…l_lock/lvgl_unlock.
Memory usage change @ 3f2ffa4
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Hello, @aentinger! I re-tested and they work correctly, but I made some changes and improvements in the codes, So I will need to create a new branch and update the new code versions. |
The lesson codes are correct, but you missed changing the projects. As I said, I will have to push the new improvements that I made in examples; then, everything will be updated. |
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The lesson codes are correct, but you missed changing the projects. As I said, I will have to push the new improvements that I made in examples; then, everything will be updated.
@Esquirio can you please re-test all the sketches contained within this pull request?